About us

The award-winning game studio Headnought was founded in the summer of 2013 by five enthusiastic people; the CEO, a programmer, an animator, an artist and a tech support person. Our studio is located in Lappeenranta, a medium sized town in the southern part of Finland about a two hour drive away from Helsinki.

Our goal is to create games for both young and old players without compromising quality.

We released our first game, WoodChopper, in late 2014. The game was received well and has since been downloaded nearly 100,000 times. It launched exclusively on Windows Phone 8 devices as part of the AppCampus program.

In addition to game development we offer art outsourcing services such as illustration, in-game assets, animations and commercial video production. Please view the references section for work samples.

 

Pauli Jutila

CEO, Co-Founder

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@paulijutila 

 

Miikka Kosonen

Lead developer, Co-Founder

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Joona Kosonen

Animation, R&D, Co-Founder

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Saku Hatakka

Artist, Co-Founder

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@spatss7

 

References

Headnought on hyvin joustava kumppani. "Headnought is a very flexible partner."

Jani Tietäväinen

CEO, Seepia Games

"Headnought team has been able to pull extremely good stuff for Nast Tech! We are always surprised of the quality of the graphics that Headnought has been pulling of. Collaboration that started in fall 2014 has turned into them being solid part of our marketing. They have visualized everything from our Channel strategy to Xmas greeting."

Samuli Hiltunen

Nasta Technologies

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Games

WoodChopper is a delightful, cartoony 2D game combining adventure elements with simple puzzles in a unique manner.

Players are in for 30 entertaining levels consisting of easy to approach problem solving topped with comic book-like storytelling.

 

Availablity: Windows Phone, iOS/Android coming soon

Genre: Physics-based puzzle action

Initial release: 17.10.2014

Download game here

WoodChopper home page